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THE CHASES OF L.A. NOIRE

May 23, 2011 Leave a comment

There isn’t any shortage of chase scenes throughout most of Rockstars’ L.A. Noire. In fact, you’ll often ask yourself how some of the people you’re chasing have achieved such speed; even those who are blatantly overweight and should be a push-over to catch up with. While the chase scenes may be a little nerve-racking at first try to keep your cool. Some times you’ll have the option to draw your weapon but more often than not the game will penalize you for shooting a fleeing suspect (unless instructed otherwise). You’ll find suspects running and running and running: some suspects you’ll catch up with and others will attempt to challenge you to a fistfight (idiots). Just don’t rely on your partner for much help though it isn’t odd for them to cut off a fleeing suspect by car. If you’re patient and haven’t shot the suspect sometimes they will just simply corner themselves, allowing for an almost anti-climactic  conclusion.  If you happen to shoot the suspect by accident or out of sheer impulse not to worry, the game will reset back to the beginning of the chase and hopefully you’ll have learned that patience is the key to catching a fleeing suspect on foot. Again, don’t think you’re doing anything wrong or not hitting an appropriate button: apparently in this game everyone BUT Cole Phelps is a track-star prodigy.

RED DEAD REDEMPTION

July 1, 2010 2 comments

 

9.5 / 10

It’s difficult to argue the fact that mass excitement surrounds almost every release from Rockstar Games. While still likely basking in praise from the popular Grand Theft Auto series, Rockstar looks to have a promising 2010. The announcement of a new PS3 exclusive IP currently dubbed “Agent”  looks to be expected sometime this year, as well as a highly anticipated “L.A. Noire” hitting shelves this fall. But for the time being it seems the majority of gamers are all talking about the same thing: Red Dead Redemption.

Red Dead Redemption comes as a creative successor to “Red Dead Revolver.” While Revolver overall received little acclaim from the gaming community, it served as a bridge to one of the best games of 2010 (thus far). Redemption is NOT a sequel; it seems our adventures with Red Harlow have been abandoned completely and we now occupy a familiar looking gun by the name of John Marston. While the game keeps track of various aspects of your decisions throughout the game, fame and heroism are attained through doing good deeds. Whether you are helping various strangers along the way or simply continuing on throughout your story every action, negative or positive, will affect the way people in the game respond to you.

Whether your accepting a dual from a stranger in a saloon, or hunting coyotes  for some extra cash, Red Dead Redemption provides you with an overhwhelmingly expansive and truly breathtaking environment to help unfold your story. And the environments really are breathtaking: you may even find yourself just sitting idle on your horse and staring at the night sky because it looks THAT DAMN GOOD. The game doesn’t necessarily encourage hunting but be sure that you do it often; it’s an easy way to build your bankroll and unlock/purchase a variety of helpful necessities from various shops, gunsmiths, and doctors, including: faster horses, rifles/pistols, survival maps, medicine, and a plethora of outfits that become specifically useful when dealing with certain parts of the game.

The mini games are only a tiny fraction of your Red Dead Redemption experience, but they can certainly prove to be a hell of a lot of fun. Between Poker, Blackjack, Liars Dice, Horseshoes, and Five Finger Fillet, you can truly find yourself getting sidetracked peculiarly often. Some take time to get the hang of; five-finger fillet and liars dice, but when you do you’ll find yourself spending more time on these mini games then developers may have originally intended.

Controls take very little getting used to. Most gamers familiar with any kind of shooters will jump right into Redemption no problem. Of course the famous “Dead Eye” feature, staple of the Red Dead series is back, and as awesome as ever. For those unfamiliar with Dead Eye, your meter allows you to slowdown time and mark your targets; allowing you to take out multiple baddies at once. Be mindful of your meter when using it, it runs out fairly quickly and takes some time to restore. Of course, visits to the shop allow purchase of various items that will instantly restore your meter, so be sure to pick flowers, hunt, and help strangers to maintain a steady cash flow for such upgrades/items.

Online Multiplayer adds a high level of replay value to Redemption. After completing Single Player you can now build your online reputation and apply your skills against the rest of the world and see exactly how you measure up. I’d recommend beating single player first and having a good sense of comfortability with controls and such before diving into multiplayer. While it’s fun there’s a certain level of annoyance in that everyone seems to have the same idea: Kill Everyone. If you’ve coordinated a party with friends than that’s really where you’ll get the most out of online, but running around on your own with no one on your side will likely lead you to repeated deaths and a whole heap of frustration.

With all the anticipation surrounding their future 2010 releases, Rockstar has proven yet again that they make quality, entertaining, kick ass games. Breathtaking environments, obnoxiously addicting mini games, and a gaming experience unmatched by any other of its genre, Red Dead Redemption undoubtedly inserts itself as a potential 2010 Game of the Year recipient.