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JUST CAUSE 2

7 / 10

Just Cause 2 isn’t a game that should be on the top of your list of games to play. At the same time it shouldn’t be on the bottom. If you’re concerned about playing the original first my advice to you is to curb your curiosity entirely; it’s a terrible game. Certainly comparable to the mixed reception of Assassins Creed: tedious and unexciting. As for 2 we see some intriguing improvements, but a continuing lack of depth in what could have been an unbelievably expansive open world sandbox game.

Getting around in Just Cause 2 is a hell of a lot of fun. The convenience of releasing your parachute at any time adds to the entertaining part of traveling, coupled with the newly introduced grappling hook. As you become more familiar with the grappling hook you’ll quickly and creatively incorporate it into the way you get around, as well as in the way you take out various enemies throughout the game. If you like causing destruction and chaos this is definitely the game for you, but do prepare yourself for a game that gets very old, very fast.

Chaos is the key to furthering the story and unlocking objective missions in Just Cause 2, and it gets pretty repetitive. If you are one of those people who thought Assassin’s Creed pickpocketing missions were tedious, Just Cause 2 redefines the term. Aside from the occasional race challenges, which bear near meaningless rewards and often involve airplanes with some of the worst handling and controls you may ever encounter, the game is surprisingly limited for an open world game. If you’re not discovering a civilization, then you’re trying effortlessly to blow one up, one fuel station or army base at a time. While there are sidemissions, like joining a military faction, the objectives and missions are just as, if not more lackluster and unexciting. The run and gun system is entertaining but often annoying as there is no way to take cover. In that sense, when you are introduced to a room of baddies, your only choice is to hope for the best and pray your rambo-esque attack is enough to keep you alive. It’s almost laughable the lack of stealth this game provides you with, given the nature of the game. It would be so much easier if you could sneak attack a few guys first before throwing yourself into the open; especially considering the aforementioned inconsistency and unexpected results of run and gunning.

This whole seek and destroy concept is fun, but would of course be more effective in smaller doses. What this game forgets to do is to take and tweak aspects of other open-world games to help create a more involving and still original gaming experience. If you do decide to play it you’ll likely find yourself, more often than not, rattling off to yourself things you COULD be doing that developers neglected to include.

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  1. June 11, 2010 at 1:13 pm

    If this game lacks stealth then I’m out. When I was younger run, gun & destroy was super fun. But now not so much. More stealth with less button mashing and I can enjoy. Thanks for the review. I’ll save my money.

  2. June 17, 2010 at 7:09 am

    nice blog ,great .==

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